Twilight Imperium 4th Edition Board Game | Strategy Board Game for Adults and Teens | Adventure Game | Ages 14 and up | 3-6 Players | Average Playtime 4-8 Hours | Made by Fantasy Flight Games

 

Twilight Imperium 4th Edition Board Game


- Strategy Board Game for Adults and Teens

- Adventure Game

- Ages 14 and up

- 3-6 Players

- Average Playtime 4-8 Hours

- Made by Fantasy Flight Games















Product Information:

Brand                                                          Fantasy Flight Games
Material                                                       CardBoard
Genre                                                          Strategy
Sub Brand                                                   Twilight
Item Dimensions                                         11.81 x 5.28 x 17.05 inches
Item Weight                                                 9.24 pounds
Item Model Number                                     TI07
Manufacturer Recommended Age               13-15 Years
Department                                                  Bedroom

















About this item


    THE DAWN OF A NEW AGE: Explore the latest re-imagining 
    of the Twilight Imperium saga with this epic fourth edition. 
    The galaxy stirs once more, and the great races are again 
    looking beyond their borders into the far reaches of space.
    Mecatol Rex, the jewel of galactic civilization, awaits the one
    who would be so bold as to take up the mantle of Emperor.
    SCI-FI STRATEGY BOARD GAME: In this game of galactic
    conquest, each player takes command of one of seventeen
    unique civilizations to compete for interstellar supremacy
    through warfare, trade, uncertain allegiances, and political
    dominance. Negotiate your way to victory or overrun your foes
    with military might - the choice is yours.
    THRILLING AND COMPETITIVE: Every faction offers a
    completely different play experience, from the wormhole
    hopping Ghosts of Creuss to the Emiratates of Hacan, masters
    of trade. Each of these races have many paths to victory, but
    only one will sit upon the throne of Mecatol Rex as the new masters
    of the galaxy.
    HIGHLY VARIABLE: Create your own galactic space opera with a
    massive game featuring over 1,000 components. With seventeen
    different factions and a random board setup, no game is ever
    the same twice.
    NUMBER OF PLAYERS AND AVERAGE PLAYTIME: This exciting
    storytelling and tactical adventure game is designed for 3 to 6 players
    and is suitable for ages 14 and older. Average playtime is between 4 to 8 hours.












    Lead one of 17 different factions vying for intergalactic domination.











    Use political maneuvering, economic bargaining, and, when all
    else fails, military might to get what you want.



















    Every faction offers a completely different play experience,
    from the wormhole-hopping Ghosts of Creuss to the Emirates
    of Hacan, masters of trade and economics.
























    Strategy cards are chosen each round, determining turn
    order and providing a special power to each player.














    You will engage in wars and trade negotiations, complete objectives,
    claim new planets, and pass laws, all in pursuit of 10 victory points.














    No two games of are ever identical. At the start of each galactic age,
    the board is uniquely and strategically constructed using 51 galaxy
    tiles that feature everything from lush new planets and supernovas
    to asteroid fields and gravity rifts.























    Product Description

    For two decades, TwiLight Imperium has thrilled gamers with its grand
    storytelling and tactical strategy. Now players can explore the next
    step in the TwiLight Imperium legacy with TwiLight Imperium Fourth
    Edition, an epic game of galactic conquest for three to six players.
    Each player takes command of one of seventeen unique civilizations
    to compete for interstellar supremacy through warfare, trade, uncertain
    allegiances, and political dominance. Every faction offers a Completely
    different play experience, from the wormhole-hopping Ghosts of
    Creuss to the Emirates of Hacan, the masters of trade. All of these
    races have many paths to victory, but only one will sit upon the
    throne of Mecatol Rex as the new masters of the galaxy.








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